Showing posts with label Events. Show all posts
Showing posts with label Events. Show all posts

Unity Technologies Annual User Conference


Unity Technologies, the leading platform for creating games and experiences in 2D, 3D, VR and AR, is now accepting speaker submissions for Unite ‘16 Los Angeles. The company’s flagship event and largest gathering of developers, artists, publishers, training providers, and Unity enthusiasts will take place over three days, November 1-3, 2016 with an optional training day Oct. 31, at the Loews Hollywood Hotel.


Drawing from a 5M+ member-strong community, the Unite conference provides attendees of all kinds — from students to indies to AAA studios — hands-on learning, networking, and discovery. With more than 50+ sessions planned, talks and topics will range from development best practices, compelling use cases, advanced technical how-to’s, Unity tech previews, and more.

Read the full article here 

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Making of Mad Max: Fury Road


This was an exclusive event for the Australian Cinematographers Society(ACS), where Cinematographer John Seale ACS shared his insights and images from filming FURY ROAD. He was joined by Action Unit DP David Burr ACS.


Ahead of its theatrical release, the guys discussed how they went about shooting the film by shared behind-the-scenes images, anecdotes and explaining the process they used to get this goliath on the screen.

Read the full article here 

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Interactive Art Gallery to be Special Feature at SIGGRAPH 2016



Highly interactive art exhibits from around the world will be a special feature during SIGGRAPH 2016, the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. With the tagline “Render the Possibilities,” SIGGRAPH 2016 will be held at the Anaheim Convention Center, 24–28 July 2016.


This year’s Art Gallery, assembled under the banner “Data Materialities,” represents a unique collection of 10 highly interactive installations created from 2003–2016.

Read the full article here

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