Showing posts with label Rendering. Show all posts
Showing posts with label Rendering. Show all posts

HDRI Studio 1 to 20


20 Sexy HDRI Studio Lighting

HDRI Collection includes 10 sexy pro HDRI maps for use with any of your 3D packages, HDRI come in 3000 x 1500 resolution. Note: depending on what color mode and software package you use the maps have been exported as linear! i set the HDRI to SRGB when i import to get the true colors.
Great to use for your every day renders!

This pack comes with the test scene setup with Cinema 4D and Vrayforc4D.

You can find both the packs here:

HDRI Studio 1 to 10

HDRI Studio 11 to 20

The Art of Rendering



Ahead of the upcoming d2 Conferences taking place in Vienna this August, we caught up with Jeff Mottle — visualization evangelist and founder of CGarchitect — to get his take on the state of the industry and exciting new developments transforming the field of architectural representation. Mottle’s unique background, encompassing architectural design, visualization and business development, makes him a leading authority on all things ArchViz.

Read the full article here

V-Ray Showreel 2016



Mind-blowingly beautiful! With V-Ray... Anything is possible. V-Ray Chaos Group

Join us on Facebook to keep up with all the latest news and updates.

Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.

Fabric Engine 2.3 launches at SIGGRAPH 2016


FABRIC SOFTWARE will launch Fabric Engine 2.3 at SIGGRAPH later this month. The new release will be showcased at the Fabric Engine user group, which will feature sessions covering VFX  Games, Architectural  Design Visualization and Virtual Reality (VR). In addition, the Fabric team will give a joint presentation with Oculus Story Studio at DigiPro, showing how characters rigged with Fabric can add realism to VR experiences within Epic’s Unreal Engine.

Read the full article here

Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.

Redshift releases version 2.0 of GPU render engine


Redshift is a powerful, biased GPU renderer that seamlessly integrates with industry-standard content creation tools. It is currently used by creative studios such as Blizzard, Jim Henson’s Creature Shop, Glassworks and Blue Zoo.


Redshift Rendering Technologies has announced a huge update to its GPU-accelerated rendering software: Redshift 2.0.

Read the full article here 

Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.

5 best new tools for 3D artists in May


Show season is upon us and the animation festivals, expos and conferences are underway. Now is a great time to start adding that impressive 3D art to your design portfolio. This is also a good time of year for the early adopters out there, with many new tools and updates starting to appear.

Read the full article here 

Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.

Become An Author

Sell your work to our thriving community of buyers

We share your passion for 3D art. We want to make it easy for you to keep doing it and make some cash along the way!

The more you sell the more you earn with our progressive commission rates which are geared towards our authors being able to run a sustainable business model.

Sell your own models exclusively at Luxxlabs and earn up to 90% royalties on each sale, or sell non-exclusively for up to 70%. Either way, you’ll reap the benefits of selling to our amazing community.